PATCH LOG // CURRENT BUILD V2.3.0
CHANGELOG
V2.3.0 [OK] FEWER GUARDS WHEN DARK FUTURE OR MUCH BETTER AI IS INSTALLED:
· WITH DARK FUTURE (OR DARK FUTURE CORE) OR MUCH BETTER AI INSTALLED, THE GIG SPAWNS FEWER GUARDS AROUND THE OBJECTIVES AT THE INDUSTRIAL COMPLEX AND THE RESIDENCE. FULL STEALTH IS POSSIBLE WITH THESE MODS TOO. REPORTED BY ERWINTHEGERMAN, EYEGODZA, ARIXSON AND SADDAY.
V2.2.0 [OK] SUPPORT FOR TRANSLATIONS:
· V, JOHNNY, MAMA WELLES AND NIX ARE NOW AUTOMATICALLY TRANSLATED IN YOUR LANGUAGE, VOICE AND SUBTITLES. THEIR LINES ARE THE GAME'S OWN, WHICH THE GAME ALREADY SHIPS TRANSLATED.
· ELENA AND HOSHINO STAY ENGLISH. TEXTS (JOURNAL, MESSAGES, SHARD, TERMINAL) STAY ENGLISH UNTIL SOMEONE MAKES A TRANSLATION MOD.
· A TRANSLATION KIT WITH ALL THE REQUIRED FILES, FOR TRANSLATORS TO MAKE THEIR OWN TRANSLATION MOD.
V2.1.0 [OK] ELENA AND HOSHINO ARE PLAYED BY VOICE ACTORS:
· ELENA ORTEGA IS PLAYED BY PATTI KNOX, HOSHINO BY LYKENESS.
· FIVE OF ELENA'S SUBTITLES FOLLOW HER NEW RECORDING, WHICH REWORDS THEM.
· HOSHINO LOOKS AT YOU WHILE HE SPEAKS.
· NIX LOOKS INTO THE CAMERA ON HIS VIDEO CALL.
V2.0.0 [OK] THE GAME'S OWN VOICES, AND A REWRITE TO MATCH:
· V, JOHNNY, MAMA WELLES AND NIX NOW SPEAK IN THE GAME'S OWN VOICE LINES. WHOLE LINES, OR LINES CUT SHORT AT A PAUSE. NOTHING NEW WAS MADE FOR THEM.
· ELENA AND HOSHINO ARE RECORDED BY REAL PEOPLE, WITH ONLY THE PITCH AND TONE ADJUSTED.
· SUBTITLES FOLLOW THE NEW RECORDINGS, WHICH REWORD MOST LINES.
· THE TERMINAL, NIX'S BRIEF, THE ESTATE AND THE ENDING ARE REWRITTEN. THE PLOT IS NOW LAID OUT ON THE TERMINAL SCREEN AND IN YOUR JOURNAL INSTEAD OF IN DIALOGUE.
· THE GIG HAS A BRIEFING IN YOUR JOURNAL, IN THE LAYOUT THE GAME'S OWN STREET STORIES USE.
· NIX'S SECOND CALL IS NOW A TEXT CONVERSATION. OPEN AND READ IT AND THE ESTATE APPEARS ON YOUR MAP.
· NIX NOW TAKES FOUR IN-GAME HOURS INSTEAD OF TWO, WHICH IS WHAT HE SAYS ON THE CALL.
· V PAYS NIX 15,000 WHEN THE LOCATION ARRIVES. THE MALWARE SKIMS 12,500 BACK OFF HOSHINO'S NETWORK, SO THE GIG ENDS 2,500 DOWN AND PAYS 300 STREET CRED.
· HOSHINO IGNORED V AFTER THEIR CONVERSATION INSTEAD OF TURNING ON HIM. FIXED.
· UNUSED VOICE FILES REMOVED. THE DOWNLOAD IS ABOUT A QUARTER OF THE SIZE IT WAS.
V1.4.0 [OK] EVERY VOICE LINE IS A NEW RECORDING:
· PERFORMED BY HUMAN VOICE ACTORS. REPLACED IN 2.0.0 BY THE GAME'S OWN LINES FOR THE CHARACTERS THE GAME ALREADY VOICES.
· SUBTITLES FOLLOW THE NEW RECORDINGS, WHICH REWORD MANY LINES.
· NIX EXPLAINS THE MALWARE HE IS SENDING, BEFORE V ASKS WHERE HOSHINO IS.
· A CALL'S FIRST LINE COULD PLAY AS SILENCE WHEN ANSWERED EARLY. FIXED.
V1.3.1 [OK] NEW GAME PLUS: THE GIG PLAYS IN AN NG+ PLAYTHROUGH.
V1.3.0 [OK] GUARDS, HOSHINO, AND THE ESTATE:
· HOSHINO'S MOUTH MOVES WHILE HE SPEAKS, AND HE WAITS SITTING ON THE COUCH.
· GUARDS SPREAD ACROSS EACH SITE, HOLDING THE UPPER FLOORS, THE LOADING DECK AND THE ESTATE ROOF.
· GUARDS ARE PLACED BY A "COMMUNITY", THE GAME'S OWN SYSTEM FOR STANDING NPCS AT AUTHORED POSTS.
· THE GIG COULD STALL AT THE ESTATE WITH THE OBJECTIVE STILL UP. THE TERRACES FELL OUTSIDE THE GROUNDS. FIXED.
· HOSHINO'S CONVERSATION COULD PLAY THROUGH THE CEILING FROM THE FLOOR BELOW. FIXED.
· NOTHING IN THE GIG IS SPAWNED BY SCRIPT ANY MORE.
V1.2.6 [OK] NIX APPEARS ON THE PHONE AS A LIVE VIDEO IMAGE, RENDERED IN THE GAME'S OWN HOLOCALL STUDIO.
V1.2.5 [OK] THE LEDGER SHARD IS TAKEN AND READ LIKE ANY OTHER SHARD · ONE SHARD ON THE DESK, NOT TWO · "READ THE SHARD" IS ITS OWN OBJECTIVE.
V1.2.4 [OK] ESTATE SECURITY FIGHTS BACK · ARRIVES FROM 120 M OUT, BEFORE ANYONE IS LOOKING · HOSHINO STAYS AT HIS DESK AND CANNOT BE KILLED BEFORE HE HAS SPOKEN.
V1.2.3 [OK] JOHNNY NO LONGER TALKS TO YOU FROM SOMEWHERE YOU HAVE ALREADY DRIVEN PAST. CALLS WAIT UNTIL V IS ON FOOT.
V1.2.2 [OK] CALLERS NOW SOUND LIKE THEY ARE ON THE PHONE. 17 LINES.
V1.2.1 [OK] THE GIG COULD DEAD-END AT EL COYOTE COJO BEFORE HEROES. THE CALL NOW WAITS, AND SAYS SO ONCE.
V1.2.0 [OK] A NEW WAY TO PUT JOHNNY ON SCENE. SAFE TO INSTALL MID-SAVE:
· NO MORE T-POSE, NO MORE ARRIVALS IN MID-AIR. HE USED TO BE ASSEMBLED IN TWO HALVES AND MOVED BETWEEN THEM. EACH APPEARANCE IS NOW STAGED ENTIRELY BY ITS OWN SCENE, SO HE ARRIVES STANDING, FACING YOU, ON THE GROUND.
· NO MORE WRONG JOHNNY. THE OLD CODE SWEPT 40 M FOR A SILVERHAND AND USED WHATEVER IT FOUND, WHICH ON A BIG LOAD ORDER CAN BE ANOTHER MOD'S COPY. NOTHING SEARCHES ANY MORE.
· HE GLITCHES OUT WHEN HE LEAVES, INSTEAD OF BLINKING OUT OF EXISTENCE.
· ARASAKA OFFICE GUARDS: NO LONGER MISSING ON ONE ROUTE IN AND THEN PILED ON TOP OF YOU. TRIGGERED FROM THE WHOLE COMPOUND, ARRIVING OVER A FEW SECONDS AS YOU WALK IN.
· NORTH OAK ESTATE GUARDS: THE SAME. COME IN FROM ANY DIRECTION, INCLUDING OVER THE WALL, AND THE GROUNDS ARE POPULATED.
· THE SECOND HOSHINO WHO APPEARED INDOORS AND VANISHED: GONE. HE SOUNDS THE SAME, AND THE ONLY HOSHINO IN THE HOUSE IS THE ONE YOU CAME FOR.
· GUARDS COULD IGNORE YOU. THE GIG NOW WAITS SIX TIMES LONGER FOR AN ENEMY TO FINISH LOADING.
· FAST TRAVEL COULD BE BLOCKED FOR MINUTES AFTER IGNORING THE PHONE. THE BLOCK NOW COVERS THE RINGING AND NOTHING ELSE.
· DECLINING A CALL WITH A LONG PRESS HANGS UP AT ONCE. THE CALLER TRIES AGAIN LATER.
· ONCE THE EDDIES ARE IN, THE GIG SWITCHES ITSELF OFF: NO TIMERS, NO CHECKS ON DOORS OR COMPUTERS FOR THE REST OF THAT SAVE.
V1.1.3 [OK] ARASAKA COMPOUND DOORS FORCE-OPEN FOR EARLY-GAME SAVES. SAVE-SAFE.
V1.1.2 [OK] FAST-FORWARD ENABLED ON THE FIRST CALL · SMALLER DOWNLOAD, SAME GIG.
V1.1.1 [OK] FAST TRAVEL BLOCKED WHILE THE PHONE RINGS, THE WAY THE BASE GAME DOES IT.
V1.1.0 [OK] POST-LAUNCH FIX WAVE:
· HOSHINO NO LONGER TALKS AFTER YOU HAVE KILLED HIM.
· MAMA WELLES' BAR CHAT NO LONGER BLOCKS THE GIG CONVERSATION.
· "GHOST" PHONE CALLS AFTER LOADING A SAVE: FIXED, STATE NOW READ FROM YOUR SAVE.
· CALLS NO LONGER RING OVER FAST-TRAVEL LOADING SCREENS.
· NIX NOW TAKES ABOUT TWO IN-GAME HOURS TO DIG THROUGH THE LEDGER.
· NORTH OAK ENTRY: SIX PROGRESSIVE MARKERS FORM A TRAIL TO THE WAY IN.
V1.0.0 [OK] INITIAL RELEASE · TESTED ON 2.31 + PHANTOM LIBERTY.
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