CONNECTION ESTABLISHED FILE: #NCR_NEBA00001

▶ FILE #NCR_NEBA00001 // DECRYPTED · GIG 01 // LIVE ✓

NEGATIVE BALANCE

A full story gig for Cyberpunk 2077: a new side quest that lands in your journal, on your map, and pays out like the game's own. Free on Nexus Mods.

// QUEST MOD · V1.1.3 · CP2077 2.31 + PHANTOM LIBERTY · ADAPTED FROM THE COMIC

THE JOB // SPOILER-SAFE

THE STORY

>> IN NIGHT CITY, NOTHING STAYS UNPAID_

An accounts clerk finds a pattern in her employer's payouts. People are dying on schedule, the numbers balance a little too well, and there's a signature at the bottom of every approval. She can't take it to the cops and she can't take it upstairs, so she calls a merc she found on a forum.

The gig runs from a call through a corporate office in Santo Domingo, a netrunner's dig through the ledger, a private estate up in North Oak, and out the far side to a booth in El Coyote Cojo. Johnny has opinions about most of it.

THE ROUTE

A call A corporate office A netrunner's dig A private estate A booth at the Coyote
SPECS // WHAT'S IN THE FILE

A REAL GIG, NOT A FETCH QUEST

59
Lines of dialogue
6
Characters
8
Johnny moments
2
Break-ins
0
Console commands

A real gig

Journal entry, tracked objectives, working map pins that route you there, the gig icon on the map, a payout at the end. The pins behave exactly like the game's.

Johnny rides along

He glitches in beside you at eight points in the gig, says his piece, and glitches out. His mouth moves while he talks.

Starts on its own

No console commands, no dialogue option to trigger it. It waits on the same flag the game's own gigs wait on, so it won't interrupt the prologue or the endgame.

Drops into your save

Install mid-playthrough; the gig arms itself the next time you load. Every update so far has been save-safe.

Two break-ins

A corporate office in Santo Domingo and a private estate in North Oak. Both can be done quietly or loudly.

Properly staffed

Guards, netrunners, a sniper watching the approach. Work through them one at a time with takedowns, or walk in and make a mess of it.

Cyberpunk 2077 quest mod Negative Balance: Johnny Silverhand commenting in a neon street
JOHNNY // OPINIONS INCLUDED
Negative Balance side quest scene in Cyberpunk 2077
SANTO DOMINGO // THE OFFICE
New quest objective from the Negative Balance mod
FOLLOW THE MONEY
Searching an office desk with a tracked objective in the Negative Balance quest
OBJECTIVES // TRACKED LIKE VANILLA
Negative Balance quest mod gameplay in Cyberpunk 2077
NORTH OAK // THE ESTATE
A scene from the Negative Balance story gig
NO WITNESSES
Final scene of the Negative Balance quest at El Coyote Cojo
EL COYOTE COJO // LAST STOP
SOURCE SHARD // THE COMIC

Negative Balance was a comic before it was a mod, adapted into the game line by line. The comic is an in-game screenshot comic by nightcityriot; the gig puts you inside it. Read it before you play, or after. Both orders work.

READ THE COMIC AT NIGHTCITYRIOT.BIO[LINK]

INSTALL // NOTHING TO CONFIGURE

HOW TO INSTALL

REQUIRES: RED4ext · ArchiveXL · TweakXL · Codeware · redscript · NO CET, NO AUDIOWARE · ALL STANDARD, YOU PROBABLY HAVE THEM ALREADY

With a mod manager

Download and install as normal. That's it.

Manually

Extract the zip into your Cyberpunk 2077 folder, keeping the folder structure. The archive and r6 folders go next to Cyberpunk2077.exe.

Then what?

Nothing to configure, no in-game setup. It works on an existing save; install mid-playthrough and the gig arms itself the next time you load. If you're past the prologue, expect the call within a few minutes.

Good to know for early-game players

The gig force-opens the doors into the Arasaka Industrial Park and leaves them open, because before a certain main mission the base game ships those doors switched off. Nothing else in the compound is changed and the vehicle gates are untouched.

DOWNLOAD ON NEXUS MODS[EXEC]

PATCH LOG // CURRENT BUILD V1.1.3

CHANGELOG

V1.1.3 [OK] ARASAKA COMPOUND DOORS FORCE-OPEN FOR EARLY-GAME SAVES. SAVE-SAFE.
V1.1.2 [OK] FAST-FORWARD ENABLED ON THE FIRST CALL · SMALLER DOWNLOAD, SAME GIG.
V1.1.1 [OK] FAST TRAVEL BLOCKED WHILE THE PHONE RINGS, THE WAY THE BASE GAME DOES IT.
V1.1.0 [OK] POST-LAUNCH FIX WAVE:
  · HOSHINO NO LONGER TALKS AFTER YOU HAVE KILLED HIM.
  · MAMA WELLES' BAR CHAT NO LONGER BLOCKS THE GIG CONVERSATION.
  · "GHOST" PHONE CALLS AFTER LOADING A SAVE: FIXED, STATE NOW READ FROM YOUR SAVE.
  · CALLS NO LONGER RING OVER FAST-TRAVEL LOADING SCREENS.
  · NIX NOW TAKES ABOUT TWO IN-GAME HOURS TO DIG THROUGH THE LEDGER.
  · NORTH OAK ENTRY: SIX PROGRESSIVE MARKERS FORM A TRAIL TO THE WAY IN.
V1.0.0 [OK] INITIAL RELEASE · TESTED ON 2.31 + PHANTOM LIBERTY.
CHANGELOG ON NEXUS →
NEXT // KEEP READING

Want to know how a quest mod like this is put together, or build your own side quest for Cyberpunk 2077? The whole pipeline is open source.

BUILD YOUR OWN GIG[INJECT]